No I don't want to scare you off with my comments, we rarely get someone in this thread, but these are my opinions
Sillygirl wrote:1) Exp bar is not needed there and takes too much room. Move to main char menu
been requested to the death. Personally I don't think it's in the way or taking any place.
2) Hot bar is too big. Maybe if you make the none-hot bar stuff transparent it will look better
Sliders allow you to remove 1 part. for example you can have "No skills", "Horizontal 6", "Vertical 3" of "All 9"
I think that's enough choice for players to clean their screen. For all I care you could go trough this game with 3 vertical skills, while switching tabs all the time.
3) Char bars on left side; in 10 man dungeon this would take a lot of room, make smaller
To be honest I've no idea how 10 Man menu will look like. I think that tabs will probably be added for it. The healers will certainly have more trouble with this. The only thing I wanted to mention that the joystick area has to stay under the last persons name. I don't want to select joystick and 4th member at same time
4) Would also make the top two smaller
no idea what you mean, someone explain me (*゚ー゚)
5) movement pad need closer to edge
This or make it like it is now. Make it appear when you touch the screen with your finger
6) once more players are online the text panel will be non-stop and be distracting...not sure on advice there.
Press chat button once. All text disappears. Press once more you see what's in the picture. Press once more and get a full screen chat.
General feel: I like the interface, looks standard,
To be honest I have no problem with it. I'd way rather have it look generic and good that try to give it a special something
That being said I'm probably very biased in this case cause a lot of my input has been visualized.
I like it so far. Also I don't mind player names being closer to each other, on the other hand it's easier to select them when further apart