[VIDEO] Redesigned End Game Gothic Dungeon

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Re: [VIDEO] Redesigned End Game Gothic Dungeon

Postby Merlina » Tue May 01, 2012 9:52 pm

Looks good :D
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GODDESS OF MIDGARD
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Re: [VIDEO] Redesigned End Game Gothic Dungeon

Postby Atorax » Tue May 01, 2012 10:11 pm

Yeh
PvE:
Atorax - LvL 18 Templar (Alt)
Bawn - LvL 2 Fighter (Alt)

PvP:
Koberas - LvL 10 Rogue (Main)
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Re: [VIDEO] Redesigned End Game Gothic Dungeon

Postby Zyik » Tue May 01, 2012 11:04 pm

Lookin Good!!! :D
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Re: [VIDEO] Redesigned End Game Gothic Dungeon

Postby Corbulox » Fri May 04, 2012 2:25 am

Can't wait to play this!!
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Re: [VIDEO] Redesigned End Game Gothic Dungeon

Postby Isaäc » Sun May 06, 2012 5:28 am

The last room is awesome ! ^^ I already see a big fight with the big monster or a corrupted knight.
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Re: [VIDEO] Redesigned End Game Gothic Dungeon

Postby Ritualist » Sun May 06, 2012 5:57 am

BodMasta wrote:Gothic Dungeon was the reflective floor one


Does that mean it's not reflective anymore? I don't see it shinning in the video at all, which makes me sad. Freaking need to get in the game and save it :lol:
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Re: [VIDEO] Redesigned End Game Gothic Dungeon

Postby admin » Sun May 06, 2012 10:21 am

Reflsctions was removed due to very low FPS on some devices.

For example very good device Samsung Galaxy s2 was fast in all dungeons and everywhere except previous version of Gothics. We replaced previous floor texture with very good and highlighted floor texture but is it not reflective.

Now it is very fast on Samsung Galaxy s2 and all phones with the same graphics processor.
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Re: [VIDEO] Redesigned End Game Gothic Dungeon

Postby BodMasta » Sun May 06, 2012 12:52 pm

Ritualist wrote:
BodMasta wrote:Gothic Dungeon was the reflective floor one


Does that mean it's not reflective anymore?


Yup, it was my favorite too!

Hopefully will make a come back when 'users' phones can handle it :)
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Re: [VIDEO] Redesigned End Game Gothic Dungeon

Postby Ritualist » Sun May 06, 2012 3:32 pm

Yup I'm hoping in future there might be an option in settings to add reflections, shadows, high textures and even anti-alazing. iPad 4 could probably pull this off if Apple finally decides to push the lines as well.

Spiral Dungeon is my favorite. There is just something about it.
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