Tomb dungeon model fix is finished - no longer wall walking

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Tomb dungeon model fix is finished - no longer wall walking

Postby admin » Mon Apr 30, 2012 9:46 pm

Tomb dungeon model fix is finished - no longer wall walking

We still have some mobs who fallen down after we added patrolling but it is easy fix and should be done tomorrow.
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Re: Tomb dungeon model fix is finished - no longer wall walk

Postby admin » Mon Apr 30, 2012 11:33 pm

I just found that central Gem still can be walked on. We should fix tomorrow but it does not allow to access end bosses like walking all wall before.
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Re: Tomb dungeon model fix is finished - no longer wall walk

Postby Morfic » Tue May 01, 2012 9:37 am

ow....you hurt my strategy.

;p
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Re: Tomb dungeon model fix is finished - no longer wall walk

Postby BodMasta » Tue May 01, 2012 10:03 am

Bahah time to do it the hard way I guess xD

And to get the 3 tiers above the gear that we currently have :O
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Momo Rocks!!!! Thanks for the Sig! Much love bro!
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Re: Tomb dungeon model fix is finished - no longer wall walk

Postby Morfic » Tue May 01, 2012 10:17 am

BodMasta wrote:Bahah time to do it the hard way I guess xD

And to get the 3 tiers above the gear that we currently have :O


I know! I am super excited about more gear!

Also, no worries about doing it the hard way... I'll figure out another good strategy. :p Might take me suiciding over and over again, but there has to be a way!
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Re: Tomb dungeon model fix is finished - no longer wall walk

Postby BodMasta » Tue May 01, 2012 10:28 am

Suicide FTW!!! Haha I used to fail at that ha those HURL functions used to be a godsend :p
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Re: Tomb dungeon model fix is finished - no longer wall walk

Postby Baked-Potato » Tue May 01, 2012 6:20 pm

I remember suiciding all the way though and getting everyone killed along the way :lol:
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Re: Tomb dungeon model fix is finished - no longer wall walk

Postby Morfic » Tue May 01, 2012 6:38 pm

By everyone... you mean me. Lol

You got me killed like 4 times that day. After I died in a group of golems, the only way I could get away was to resurrect and not move... heal completely, and then run for the life of me and either use my hide in combat skill, or jump far away and die, so that next time i rez, I was far enough away to sneak off.

You killed me a few times while I was standing there healing up. lol. I was cursing your name! POOTTTAATTOOOOOO
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Re: Tomb dungeon model fix is finished - no longer wall walk

Postby Baked-Potato » Tue May 01, 2012 6:47 pm

Lmao! Sorry Morf d: That was because I wouldn't allow myself to heal. I just revved, jumped forward, died, waited for the rev timer to expire, and repeat :lol:

I remember I ended up going the wrong way at first and had to go all the way back xD Think it took us like an hour and half before we all finally reached the boss while Kast just sat there waiting lol.
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