This is not only the problem for dungeon but will became problem in game work after public launch.
One of programmer is doing for slot of time daily but can't assign more time until we have all needed for release (aka boneyards)
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BodMasta wrote:Depends how much Lvl difference there is. Also ensure you don't stand facing the mob lol, staybon side or back, when facing front of mob you are in view and will be detected instantly/quicker. (At Lvl Cap I pretty much un-detectable by most mob.)
Watch out for a skill at lvl 21 (;


Ritualist wrote:Well knowing its shorter kinda makes me worry less already. Like admin said the stun is no where useful in 1vs1 but once you have an organised rogue group with teamspeak it can break way too many other team formations
Can creep be broken if Rogue takes damage?
Bod, rogues can permanently stay in Creep right? Or is there's small 1 sec window in between

Rootl wrote:Stun is not useless in 1v1, it is really good, especially the stuns that don't break on combat, even the stuns that do break on combat are very good in 1v1
BodMasta wrote:Forever.. as long as you don't get detected or try to attack/skills etc.

Ritualist wrote:All rogue stuns breaks if opponent feels any damage. That's why I applied the term useless. If rogues are going to use this to regen full HP when they are loosing, people will just stop dueling against them or keep labeling them cowards.
1vs1 though ... I already made myself clear how I feel it will play out in team battles
Rootl wrote: if not a rogue dies really fast

Ritualist wrote:Rootl wrote: if not a rogue dies really fast
I believe this is called stealth. Rogue is not supposed to go head on against a warrior, he should be smart enough to avoid any of such damage. The high 40% dodge and DPS were given to to rogues to find a perfect moment and finish the job quickly, sure if a rogue makes a fault during his combo he should get a chance to stop the whole operation and restart, not to regen, putting a Confessor that broke you combo back under stun, to regen your whole HP from 200hp back to 1400hp is just the worthless and wouldn't get another duel from me even if I didn't beat his face. I'll admit that you're right when it comes to using this stun to outwait skills like "Shorelight Defense" though, I was thinking way too much again from caster perspective, but if someone puts me under a stun lock of longer than 20 sec I'm ready to call them a coward.
1vs1 battles taking longer than 5min are no fun at all. You make mistake you die, that's the hardcore element.
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I swear talking with Root is highlight of my day on these boards
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